﻿// PvPSimpleRotate
namespace BattleBuddyplug
{
    public partial class configForm
    {
        public void PvPSimpleRotateInit()
        {
            BattleBuddy._QuickSettingsNames.Add("PVP - simple rotation");
            BattleBuddy._QuickSettingsDescriptions.Add("PVP - simple rotation (not using the rating system)" + System.Environment.NewLine + "");
            BattleBuddy._QuickSettingsFunctions.Add("PvPSimpleRotateExecute");
        }

        public void PvPSimpleRotateExecute()
        {
            SetBotBase("combat bot");

            BattleBuddy._MySettings.AboveLevel = 5;
            BattleBuddy._MySettings.AdFactor = 2;
            BattleBuddy._MySettings.BelowLevel = 3;
            BattleBuddy._MySettings.DisFactor = 2;
            BattleBuddy._MySettings.Distance = 1;
            BattleBuddy._MySettings.DoPreCombatSwapping = true;
            BattleBuddy._MySettings.DoPVP = true;
            BattleBuddy._MySettings.ForfeitIfNotInteresting = false;
            BattleBuddy._MySettings.GetRarity = 2;
            BattleBuddy._MySettings.HPFactor = 10;
            BattleBuddy._MySettings.LevelFactor = -20;
            BattleBuddy._MySettings.MinPetsAlive = 1;
            BattleBuddy._MySettings.PVPMaxTime = 0;
            BattleBuddy._MySettings.PVPMinTime = 0;
            BattleBuddy._MySettings.UseBandagesToHeal = 0;

            BattleBuddy._MySettings.UseBlackList = true;
            BattleBuddy._MySettings.UseHealSkill = 1;
            BattleBuddy._MySettings.UseRatingSystem = false;
            BattleBuddy._MySettings.UseWhiteList = false;
            BattleBuddy._MySettings.PetOrder = "2,3,1";
        }


    }
}
